staircore
Staircore (Demo) (Moot1n)
The staircore has a final destination, but it is not a physical destination. The transitional phase between high and low has become thin, and I have fallen inbetween.
staircore
The staircore has a final destination, but it is not a physical destination. The transitional phase between high and low has become thin, and I have fallen inbetween.
anemoia
What happens when memories fade away? What if they are so cherished that something must exist at their place, even at the cost of memory fabrication?
this hair holds all the secrets of the universe
infinities can hide in the smallest of cracks slipping from aperture to aperture
my@ngels
sell ur memories to decorate ur room! ^-^
the red house on the third hill of mataperros
A Stop Motion fable about finding an old online friend. A game about communities and their absence.
am
AM is a high-speed horror game that will keep you on the edge of your seat (and your foot on the gas) as you try to keep the horrors lurking in this abandoned world in your rearview.
are you sleeping?
Are you sleeping? Is this just a dream? Is this really a dream? Do you want to wake up? Maybe you don't have a choice?
ocean::ephemera
Explore the kaleidoscopic::contours of ocean::ephemera. The experience will end after 7 minutes::43 seconds.
ptolomaea
I am the face, Of love's rage.
death to venice
In a wounded world, you're dying. Venice - frail, alien, abandoned - welcomes you in your last moments.
individualism in the dead-internet age: an anti-big tech asset flip shovelware r̶a̶n̶t̶ manifesto
This is an interactive-essay-meets-walking-sim about technocapitalism and the things we lost along the way.
SDevScares
Everything feels right at first, you are at your room and feeling well. But what but what lies behind your room's door will forever haunt you.