crossings
Crossings (Thijs van Loenhout)
Crossings is a game poem about waiting, walking, and the quiet choreography around traffic lights.
crossings
Crossings is a game poem about waiting, walking, and the quiet choreography around traffic lights.
an unplayable game?!
a game about accessibility settings that's just a *bit* too hard for you to play effectively.
coverup
Chat with an AI Therapist who is determined to heal you through delving into your traumatic memories and making you glam them up by covering them up with sparkly stickers.
beachpartyfun!
If you play this game here, you get teleported to a neocitiespage and you can click around and find hidden treasures and hopefully eventually the way to the beach :3
anemoia
What happens when memories fade away? What if they are so cherished that something must exist at their place, even at the cost of memory fabrication?
tiny mario
The smallest mario game ever, played right on your URL bar.
the watcher
Aliens are trying to make an UFO to escape from a jungle. They're really shy guys. So player should keep watching them only.
this hair holds all the secrets of the universe
infinities can hide in the smallest of cracks slipping from aperture to aperture
trespasser
"You've come to this place t̶o̶ ̶h̶e̶l̶p̶ t̶o̶ ̶e̶x̶p̶o̶s̶e̶ t̶o̶ ̶a̶d̶m̶i̶t̶ t̶o̶ ̶h̶u̶r̶t̶ to pull."
an autumn dream
A Short PSX Style Game Poem.
drifter
My goals were to mechanize the phenomenon of being pulled away by forces outside of your control, and to bring players to the realization that at some point, they have to let go.
ch
These commands are experienced as real perceptions but without any external stimulus, and the person may or may not comply with the instruction.