Screenshot Saturday - Unavoidable Clashes
Screenshot Saturday is the reason your Twitter news stream fills with pictures of games in development. Below, we present you the most intriguing ones we've found during the last feverish 24 hours of screenshot sharing. You can participate yourself by tweeting a screenshot with the #screenshotsaturday hashtag.
StarCrawlers
Sunset in the Paradiso district is the perfect time for a stroll #ScreenshotSaturday #GameDev #IndieDev #Starcrawlers pic.twitter.com/YwxEV9Wfrq
— Juggernaut Games (@Juggernaut_News) December 13, 2014
Funded through Kickstarter back in March, and already Greenlit; StarCrawlers in development by Juggernaut Games is hopefully landing on Steam within the next couple of months.
It's a sci-fi dungeon crawler much in the likes of The Legend of Grimrock. Unlike any game in the genre, however, StarCrawlers puts great emphasis on customization. That, mainly translates in procedurally generated loot and environments. But assembling the squad choosing from a wide pool of different characters, is yet another element that directly contributes to the uniqueness of every gameplay instance.
The turn-based combat system appears to be coming with a twist involving a time limit. Which, ultimately, will reward strategic thinking more than anything else.
Follow on its official website
Fossil Echo
Here's our #ScreenshotSaturday :-) #IndieDev #GameDev - Vote on Greenlight if you wanna help: http://t.co/BMTHI07ow4 pic.twitter.com/WzP2Ila9ZH
— Fossil Echo (@FossilEcho) December 13, 2014
Fossil Echo is an adventure platformer game that explores new mediums of storytelling. No languages are listed in the specifications, as the entirety of the tale is told through text-less events and actions.
Characters and moving objects are completely hand-animated. The backgrounds, on the other hand, are watercolor paintings. All I can say, is that I'm pretty excited to see how the stealth gameplay will be able to coexist with such peculiar aesthetics.
Follow on its official website
Trench Run
Working hard to bring you Trench Run... Meanwhile, here's a screenshot :)
#WIP #screenshotsaturday #multiplayer pic.twitter.com/UofMgHN48H
— Transhuman Design (@THDtweet) December 14, 2014
The keyword for the upcoming Trench Run appears to be "simplicity". In fact, it's a 2D run & gun multiplayer game that focuses heavily on being easy to play while still offering room for strategic planning.
Pixel gore and enormous explosions are going to be the main feature here, really. But before any of that, the fog of war will prevent you from diving right in the action forcing you to think carefully about what the enemy team might have come up with.
The target platforms haven't been announced yet, as getting the project going seems to be still the main concern of the developer. So in the meanwhile, we can only wait for further details hopefully disclosed on Transhuman Design's Twitter.
Follow on its official website
Sound Shift
Added a new track edge visualiser in Sound Shift. #screenshotsaturday pic.twitter.com/GyO2WWcr9u
— Matthew Brown (@Ma77hew_Brown) December 13, 2014
Sound Shift is a third-person racing game set to your music. While the game is still fairly early in development, the footage released by its creator, Matthew Brown, shows already what kind of effects can the beat detection system pull out.
I'm fascinated to say the least. If you liked games such as Audiosurf or F-Zero (from which Sound Shift takes its main inspiration), it's likely that you're going to enjoy this one as well.
SKIN
an evening out at the old Abattoir theatre #gamedev #altgames #screenshotsaturday pic.twitter.com/zPRqxV4GrG
— м๏tђєг ¢г๏ฬ (@kittyhorrorshow) December 13, 2014
A Place to Call Home
A Place To Call Home, alpha prototype. #ScreenshotSaturday 02 #GameDev pic.twitter.com/nuxg0FPYK4
— Niall Taylor (@nialljtaylor) December 13, 2014
Magnetic: Cage Closed
Noone at the office for once. Just popped in to post this! #games #screenshotsaturday #indiedev pic.twitter.com/L5UG0j2G7T
— Friend of Giants (@Cardanai) December 13, 2014
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Songbringer
A screenshot from my new roguelike game Songbringer. #indiegame #ScreenshotSaturday pic.twitter.com/hsHQZSZLUe
— Nathanael Weiss (@wizard_fu) December 13, 2014
Archaica: Path of Light
Archaica intro - concept. #screenshotsaturday #gamedev #indiedev #game #Archaica @TwoMammoths pic.twitter.com/dNZBRZvBIN
— TwoMammoths (@TwoMammoths) December 13, 2014