To answer the question in the title, this is a soft-launch of an upcoming website called Warp Door.
This means that this is not the full realization of Warp Door, not by a long shot.
In fact, we weren't going to soft-launch Warp Door at all. But when FreeIndieGam.es came to a halt on April 10th, Tim and I decided that we would carry on the kind of work it was doing.
This means that, for now, we're going to be posting very short posts that don't add our opinion to a game in any measure. That's something we will be doing when we launch, but for now we're just looking to share interesting and cool games that we find with you.
So, expect a post with the game's title, author, an image, maybe a trailer, and a description provided by the author of the game. That's it. We'll be posting quite regularly, or at least as regularly as we can find games that we think are worth sharing.
If you want to know what Warp Door is all about then you can check out the About page. Mind you, it's a tad on the elusive side for now. Hopefully you'll get a feel for the site as we do what we do.
Oh, our contact details can be found in the sidebar on the left. Yep, that's it, just click on that little black box in the corner. You can also find our contact details in the About page I just linked to as well. Feel free to send us your own games, or games that you've found and played that you think we might enjoy.
I'd also like to point out that Warp Door has no advertisements and is entirely funded by, well, by you lovely people. You can support us by telling people about the website and the games and artists we share. But if you want to take it a step further, we accept monthly donations, no matter how small, over on Patreon. We can't thank you enough for helping us do what we love.
Tim's Patreon: http://www.patreon.com/timw
Chris's (me) Patreon: http://www.patreon.com/cpriestman
You can also find out more about Tim and I on our Patreon pages.
So that's Warp Door, for now. As said, later on we'll be launching properly with lots of bigger features, such as interviews with artists, weekly features, and thoughts on the kinds of games we enjoy - the obscure, weird, different, and bizarre.
Ciao for now!